TIS.

Insights

Notes from the workshop.

Pricing

01

Fixed price beats hourly in the AI era

Hourly billing rewards slowness. When one engineer plus AI ships what used to take a team, hourly rates lie about the value delivered. Fixed price aligns everyone on the outcome — a working product — instead of the clock.

Craft

02

What vibe-code rescue is and when you need it

A vibe-coded prototype is a beautiful skeleton. Production needs muscle: proper auth boundaries, a data model that survives real traffic, error paths, observability, deployment. A rescue is the six days that turn a demo into a business.

Playbook

03

We never start from zero

Every build starts on foundations we already own — production-tested templates for web, native iOS and Android, and game projects on Unreal and Unity: auth, payments, data models, store pipelines, CI. The engine is already written; your product is the part that's new. That's why a fixed price in weeks is honest, not optimistic.

Native

04

The whole stack, not just the web

We build the full range — web, native iOS and Android, and games on Unreal and Unity. Real products you own, not previews. Web is where we start; native apps and games are where we win. Human-led, AI-accelerated.